這篇筆記已經放在我的 CodiMD 很久了 (2024-11-02),想說整理一下發一篇廢文。
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關於我如何獲得模型檔案,請見稍早的文章:從 Blender 開始的解剖學筆記 - 骨骼篇 - 啟程。
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本人非醫學背景,以下不專業筆記如有錯誤歡迎指出。
腳掌
腳掌可以分成三個區塊1:
- 趾骨骨群 (Phalanx)
- 蹠骨骨群 (Metatarsus)
- 跗骨骨群 (Tarsus)
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留意用詞區分了兩種概念:
- 某個骨群(單數)
- 某骨頭們(複數)
例如:Tarsus 是指「腳跟那個骨群」和 Tarsals 是指「腳跟那些骨頭」。
跗骨 (Tarsals)

跗骨 (Tarsals) 則由多個骨頭構成2:
- A: 跟骨 (Calcaneus)
- B: 距骨 (Talus bone)
- C: Cuboid bone
- D: 足舟骨 (Navicular bone)
- E, F, G: 楔形骨 (Cuneiform bones)
- Medial
- Intermediate
- Lateral
距骨 (Talus)

"anklebone," 1690s, from Latin talus "ankle, anklebone, knucklebone" (plural tali), related to or a derivative of Latin taxillus "a small die, cube" (they originally were made from the knucklebones of animals), which is of obscure origin.3
talus 在拉丁文中有腳踝之意。
跟骨 (Calcaneus)

足舟骨 (Navicular Bone)

楔形骨 (Cuneiform)
楔形骨從腳掌剖面看過去很像三角形的楔子:

Medial Cuneiform

Intermediate Cuneiform

Lateral Cuneiform

骰骨 (Cuboid Bone)

跟其他骨頭比起來,它的確蠻方的:

蹠骨(Metatarsus)
Metatarsal 1

Metatarsal 2

Metatarsal 3

Metatarsal 4

Metatarsal 5
